Frequently Asked Questions
How can I create SNES games without writing code?
Retro Game Builder will let you program games visually using something called “logic flows”. Logic flows contain nodes that you can configure and link together interactively.
What kinds of games can I make?
The software uses a general approach, which means you’re not limited to just one type of game. RPGs, platformers, shooters, puzzle games and more will be possible.
How do I put my game on a real cartridge?
I’m working with thepoorstudenthobbyist.com to make a programmable cartridge system. Just plug the cartridge into the programmer and the programmer into the PC. Click “Save to Cartridge” and you’re done!
Can I make hacks or copies of existing games?
No, Retro Game Builder can only be used to make new, original games. Furthermore, the cartridge flasher code is integrated into the main software and only works with the games you create.
When will the interface be revealed?
Right now I’m working on getting the UI to a state where I can start sharing screenshots and videos. Updates are coming soon.
When will the software be released?
Assuming the project is successfully funded, Retro Game Builder for SNES is planned for release in 2021.
What operating systems will it support?
I’m developing Retro Game Builder for Windows, but I am considering porting it to Mac and Linux in the future.
Is visual programming fast enough for the SNES?
The logic flow system is designed with performance in mind. Nodes are implemented using hand-written assembly language behind the scenes. If you really want to, you can edit the code yourself, too.
Are you going to sell my email address?
No, I respect your privacy and will never sell or share your personal information with a third party. Your email will only be used to announce the launch of the upcoming Kickstarter campaign.
Will I be allowed to sell the games I make?
You own the games you create with Retro Game Builder, and you can do what you like with them as long as they don’t incorporate anyone else’s intellectual property. Selling “fan games” is not allowed.
Is there anything I can do to support the project?
The best way to help is by following the project and sharing it with people you think may be interested. Thank you!